Playable Races and Classes

Throughout the game of Star War
 * The Old Republic there are many races though only a few are actually playable. It came as a dissapointment that you couldent be a Wookie or what would have been cool as a playable race, Ewok. Okay I am only covering the playable races.

Races:

Chiss

Cyborg

Human

Miraluka

Mirialan

Rattataki

Sith

Twi'lek

Zabrak

Classes:

Bounty Hunter:

The Bounty Hunter class focuses on tracking down and, typically, assassinating people for credits. It is one of the classes aligned with the Sith Empire that is not Force-sensitive. {| class="toc" id="toc"

Contents
[| hide ]*1 Description
 * 1.1 Equipment
 * 2 Species
 * 3 Advanced Classes
 * 3.1 Powertech
 * 3.2 Mercenary
 * 4 Companions
 * 5 Abilities
 * 6 Starship
 * 7 Outfitting
 * 8 Gallery
 * 9 External Videos
 * 10 Sources
 * 11 External links
 * }

Description
Throughout history, Bounty Hunters have been tracking their targets the length and breadth of the galaxy, chiefly for a price, although personal satisfaction and other reasons are also motives. Whether solo or in groups, Bounty Hunters are deadly due to the weaponry at their disposal and the savvy efficiency with which they use it. These men and women won't give up a target until the quarry is dead and money is collected.

Equipment
Bounty Hunters employ a wide range of tactics, utilising technology, weaponry, explosives, brute force, and old fashioned hunting skills to track down elusive prey and tip the odds in the bounty hunter's favor. Generally outnumbered, but rarely outgunned, a Bounty Hunter is usually proficient in many forms of combat and weaponry, augmenting a regular trooper-worthy plethora of weapons with others, such as wrist-mounted Flamethrowers and rockets. Most are bedecked in custom-designed battle suits which can range from the light and medium armour that allow quick mobility to the heavy armour suits preferred by Mandalorian warriors.

Jetpacks are also a mainstay of a Bounty Hunter manifest, due to this equipment's ability to get them into places generally inaccessible, to control the tempo of battle by escaping from the thick of fighting, and to engage in aerial combat.

The Bounty Hunter class provides another unique mechanic in play style due to the need to "vent heat," thereby replenishing your action bar immediately and avoiding becoming "overheated" in combat. While their action points do regenerate, this buildup, if not managed, can effectively shut down combat abilities in or out of combat.

Powertech

 * Powertechs rely heavily on defense and advanced technology. They are able to use high-powered flame throwers to incinerate their enemies, whilst taking in tons of damage. This makes them a perfect tank in a team.

Mercenary

 * Mercenaries rely on taking down enemies from afar in a quick and efficient manner. Mercenaries are able to use rockets to heavily damage their enemies from great distances. Along with this, Mercenaries have the unique ability to heal their teammates.

Abilities
The Bounty Hunters are highly skilled in ranged combat, focusing on quick-firing laser blasters and range of darts, chaffs, and other weaponry.

Bounty Hunter abilities generate heat which must be allowed to dissipate before they can be used again